
Absorbtion - Godot Wild Jam #83
This game is intended to be played with audio on
Can play with either a Mouse and Keyboard or a controller, prompts are based on an Xbox-style controller, but any should work.
Accessibility settings:
- Individual Volume sliders for Music, SFX, Narrator, and master
- Sliders for brightness, contrast, and saturation
To access the pause menu, just press ESC or the menu button on the controller.
This is where you can restart the level if you get stuck.
In some browsers the trigger buttons don't work, I have added the bumpers as a backup.
| Status | In development |
| Platforms | HTML5 |
| Author | AbeH |
| Genre | Platformer |
| Made with | Godot |
| Tags | Godot, Slime |



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